Work through scaling, queues, retries, duplicate prevention, observability, and resilience for production systems.
Practice path · 9 games
Production Reliability
Work through scaling, queues, retries, duplicate prevention, observability, and resilience for production systems.
Best after the basics, especially for system design prep.
Start this path 01 Scaling Intermediate
Route simulated traffic across backend servers using round robin, weighted round robin, least connections, and random strategies.
- Time
- 6-10 minutes
- Concept
- Load balancing strategies
- Production Reliability
- load balancing
- scaling
- latency
Play Load Balancer Challenge 02 Reliability Advanced
Control queue growth, adaptive concurrency, health probes, and priority-aware load shedding during overload.
- Time
- 9-12 minutes
- Concept
- Backpressure and overload control
- Production Reliability
- Rate Limiting
- Backpressure
- Reliability
Play Overload Control Room 03 Reliability Advanced
Propagate deadlines, cancellation, bulkheads, and bounded fallbacks across dependency failure windows.
- Time
- 9-11 minutes
- Concept
- Deadline propagation and failure isolation
- Production Reliability
- Reliability
- Circuit Breakers
- Timeouts
Play Deadline & Isolation Simulator 04 Queues Intermediate
Tune workers, retries, and dead-letter behavior while jobs move through an async queue with failures and poison messages.
- Time
- 7-11 minutes
- Concept
- Async jobs, retries, visibility timeout, and dead-letter queues
- Production Reliability
- Async Workflows
- queues
- retries
- dead-letter queue
Play Message Queue Simulator 05 Reliability Intermediate
Diagnose retry scenarios and choose safe idempotency behavior for payments, emails, imports, orders, PUT updates, and scarce inventory.
- Time
- 6-9 minutes
- Concept
- Idempotency, retries, duplicate prevention, and consistency
- Production Reliability
- Async Workflows
- Idempotency
- Reliability
- Consistency
Play Idempotency Key Clinic 06 Observability Advanced
Build a bounded telemetry path for structured logs, trace context, sampling, batching, and safe attributes.
- Time
- 9-11 minutes
- Concept
- Telemetry pipelines and context propagation
- Production Reliability
- Observability
- Logs
- Traces
Play Telemetry Pipeline Builder 07 Observability Advanced
Direct incident response with RED, USE, service-level indicators, burn rates, and explicit recovery criteria.
- Time
- 9-12 minutes
- Concept
- Service objectives and incident command
- Production Reliability
- Observability
- SLO
- Incidents
Play SLO Incident Commander 08 Reliability Intermediate
Triage production incidents by choosing useful metrics, logs, traces, queue signals, database evidence, request ids, and alerting strategies.
- Time
- 6-9 minutes
- Concept
- Production observability, incident triage, metrics, logs, traces, and alerts
- Production Reliability
- observability
- incidents
- metrics
Play Observability Incident Triage 09 Reliability Intermediate
Diagnose dependency failures and choose circuit breaker, timeout, fallback, retry, half-open, and bulkhead strategies that reduce blast radius.
- Time
- 6-9 minutes
- Concept
- Circuit breakers, timeouts, retries, fallbacks, and dependency isolation
- Production Reliability
- resilience
- circuit breaker
- timeouts
Play Circuit Breaker Clinic